Wednesday, May 9, 2012

UDK Project Prison Escape Playthrough

This is a playthrough of my level. I hope to get some feedback.

Softimage Project Portal Test Chamber Project 3 Submission

Because this assignment requires me to post the following to my blog, I will be posting several images in this post.

A screenshot of the test chamber in UDK. Since I don't know how to move materials from Softimage to UDK, there are no textures.

A screenshot of the test chamber in softimage explorer without being rendered.






The rendered softimage image in 1280 x 720.


Monday, May 7, 2012

Softimage Project: Portal Test Chamber Post 4



After weeks of hard work, I have an image that I am satisfied with. The floor lights are working, and everything looks good enough.

Friday, May 4, 2012

UDK Project: Prison Escape Post 5

For a while there has been a problem with the level that has been hard to solve. The player is meant to escape  using an ATV near the pier in order to escape. However, the guards kept stealing it for themselves. While the vehicle can respawn, it would take too long for the game and it would break the flow. For a while, I experimented with the number of guards and prisoners so that everyone would be too occupied to steal the vehicle, Unfortunately, that didn't work but I found another solution, having more than one vehicle. That can work for not until I can get a more permanent fix for the problem.

Thursday, May 3, 2012

UDK Project: Prison Escape Post 4

Recently, I encountered a clipping problem with the elevator. It would clip into a vent that the player would crawl through. While the player couldn't be in the vent at the time, it was still distracting. I fixed it be creating an entirely new elevator.

Wednesday, May 2, 2012

UDK Project: Prison Escape Post 3

I have created the particle effects for the level. Since the level was supposed to take place during a prison riot, I decided that there needed to be some smoke coming from the prison.

Softimage Project: Portal Test Chamber Post 3

In my latest version of the project, I have created a glowing core in the portal gun and I have replaced the floor texture with something a little more impressive. However, the floor lights are not all lighting up and I am not satisfied with the projectile coming from the portal gun.

Softimage Project: Portal Test Chamber Post 2

In the latest version of the project, I changed some things including the position of the cube, the floor texture and the design of the door. I also removed the graffiti that was on the right wall.  Overall, the only thing that I am not satisfied with is the portal gun. I am planning on completly redesigning it so that it looks more like the gun from Portal.